About Starship RP
The Premise
You wake to the hiss of thawing seals and the cold bite of recycled air. The cryopod opens. Your memory is fractured. The ship is moving — but nobody knows where it’s going.
The vessel is piloted by an AI called Pebble. Pebble keeps the lights on, the air breathable, and the ship on course… but the final destination is unknown, even to the crew.
The only certainty is this: if the ship fails, everyone fails. Survival is a shared project — every trade, every mined haul, every completed mission matters.
What You Do
- Work together with other players to keep the ship supplied and functional.
- Trade goods to build up resources, credits, and influence.
- Mine planets for raw materials needed for repairs, crafting, and ship operations.
- Craft components and tools that the ship (and other players) rely on.
- Complete missions to assist stranded crews or passing ships — and earn rewards.
How The Game Works (Quick Start)
1) Credits, Items, and Inventory
You’ll earn and spend credits, and collect items used for trade, crafting, and missions. Items you buy or earn live in your inventory (your “hanger”).
2) Trade
The market lets you buy and sell goods. Prices can shift depending on supply and demand. Trading is how you turn surplus into the things the ship needs.
3) Mining
Mining runs gather raw materials. These materials feed crafting and repairs. The ship needs a steady stream of basics — when mining slows, everything slows.
4) Crafting
Crafting turns raw materials into useful components (medical packs, circuits, ship parts, etc). Crafted items can be sold, used in missions, or pooled with other players to solve shortages.
5) Missions
Missions are your “story engine”: rescue requests, supply drops, recovery jobs, emergency repairs, and encounters with passing vessels. Completing missions earns XP, credits, and rare items.
6) XP and Rank
As you participate (trade, mine, craft, missions), you earn XP and progress through ranks. Rank represents your standing aboard the ship — it can unlock access and responsibilities over time.
House Rules / Tone
- Co-op first: the ship is the main character. Help each other.
- Roleplay encouraged: short in-world messages make everything better.
- Actions have consequences: shortages and poor decisions ripple through the economy.
In-World Message
“Crewmate: welcome back. Cryo-thaw complete.
This ship remains operational. Destination remains classified.
Your survival probability improves with cooperation.”
— Pebble